Mail in campaign dates:
America: August 31, 2011
Europe: December 4, 2011

Japan: December 18, 2011

These dates are posted in accordance to the release of the first Megaman Legends in its respective territories.
We, at Operation Phoenix, would like to honour the developers and fans alike of the game and give it the respect that the project deserves.

 

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Wednesday 20 July 2011

A Message from Capcom

On Monday, Fans of the Megaman Legends 3 Project was hit with a solemn message from Capcom. The result was a vocal backlash and a slap in the face to all of those that contributed to the project. The following blog post is the message from Capcom's own developer blog:

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Monday, July 18, 2011, 8:01 PM [General]
Posted By: GregaMan


We'd like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.
From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process. Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company.
Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.
We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.
We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.
If you have any questions, please see the FAQ below.
====================
Q: Are there plans to restart the Mega Man Legends 3 Project in the future?
A: Currently there are none.

Q: I want to maintain contact with the people I met through the Devroom.
A: The Dev Room will remain open in a limited capacity, so you can PM those people now and in the future.

Q: Is there a chance the ideas recruited in the Devroom will be used in future games?
A: No, I am afraid not.

Q: Will it be okay to upload the ideas we contributed to the Devroom elsewhere?
A: Yes, you may reuse your ideas elsewhere, including those ideas that were selected as winners in Devroom events.

Q: Will the people whose ideas were supposed to go in the game receive something else instead?
A:Yes, those whose ideas were to be implemented in the game will receive a commemorative gift, which will be shipped at a later date.

Q.Can you please give me more information on why the MML3 project was cancelled so close to the launch of the Prototype?
A. The project was cancelled for the reasons outlined in the statement.

Q.Will the Prototype Version still be distributed via the Nintendo eShop?
A.No it will not.

Q.Is the cancellation of MML3 related to the departure of Inafune-san?
A. The cancellation of the MML3 project is in no way related to Inafune-san leaving the company.

Q. This is the second Mega Man game cancelled this year, what does this mean for the future of the Mega Man Franchise?
A. Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series.

Q. The Dev Room was a place where fans were supposed to be deeply involved in the creation of this product, why were they not involved in the decision to cancel this product?
A. We thank all those who were involved in the Developer Room, but the decision to continue or cancel the MML3 ultimately had to be made by Capcom.

Q. What will happen to the ideas and input participants have given to the Dev Room?
A. Content will remain viewable on the Devroom, but will not be utilized for any future projects.

Q. Will there be any future projects that involve fan participation in this manner? Or was this a one time experiment?
A. We will certainly continue to welcome suggestions and comments from Capcom’s community on current and future titles although right now there are no projects with plans to replicate the same level of interaction. 

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