Mail in campaign dates:
America: August 31, 2011
Europe: December 4, 2011

Japan: December 18, 2011

These dates are posted in accordance to the release of the first Megaman Legends in its respective territories.
We, at Operation Phoenix, would like to honour the developers and fans alike of the game and give it the respect that the project deserves.

 

Offical Press Release
Official PR response to Capcom
Coverage (Coming Soon)
The Devroom
Join The Developers!!!
Megaman Legends 3: Project Trailer and Media
Ways to Contribute to the Dev Team!!! (Coming Soon)
Distribution Fliers (Coming Soon)
Add a Phoenix to Your Letters (Coming Soon)
Official Capcom-Unity Petition
Official Facebook Petition - 100,000 Strong To Revive Megaman Legends 3
Official Revival Site
Official Twitter
Official Youtube Channel
Contact Us

Saturday 23 July 2011

Twitter Bomb and Facebook Bomb: How To Guide

Hey guys, we at Operation Phoenix would like to remind or introduce you to the concept of Facebook Bombing and Twitter Bombing. Before we get started on this tutorial, allow us to thank you for taking the time and effort to support the shared dream we all have in making Megaman Legends 3 a reality.

Now a quick tidbit on what you must know, "We at Operation Phoenix do not advocate boycotting under any means whatsoever. If you wish to do so, that is by means your silent vow but that is not the purpose of what we are accomplishing to do, no matter how much a company has caused a good enough reason to do so. Above all things, make sure your message is civil and to the point. We are here to support our game without acting like ravenous beasts"

With that said, here are the following ways to bomb:

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~Facebook~
1. Go to Capcom's Page
2. Under their comments section, post the following template:

"Dear Capcom,

Please revive Megaman Legends 3. One reason why I bought the 3DS was so that I could play this awesome game and also wanted to play the prototype on Nintendo's eShop

Sincerely,
A Megaman Fan Since *insert era here*"

3. Press Enter or Click Submit

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~Twitter~
1. Type @Capcom_Unity or @CapcomEuro (preferably both)
2. Type #ReviveMegaman or #revivedash3 (preferably both)
3. Click Tweet

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See? It's that easy in just 3 simple steps! Good luck bombing and fight for the dream!!

Friday 22 July 2011

CyberConnect2′s CEO Would Be Happy To Work On Mega Man Legends 3

SOURCE


Capcom partnered with Solatorobo creator and Naruto: Ultimate Ninja developerCyberConnect2 to create Asura’s Wrath. It’s a brand new intellectual property where you play as an enraged demigod who gets beat down by planet-sized bosses before turning the fight around with a dramatic comeback.

Asura’s Wrath will be CyberConnect2′s first Capcom published title when it comes out next year. Curious to see what the future could hold and since Capcom lets external developers work on established franchises, I asked Hiroshi Matsuyama, CEO and President of CyberConnect2, what Capcom series would he like to develop.

"It would be Mega Man Legends 3," exclaimed Matsuyama in a Siliconera interview. "I really like the series!" Just this week Capcom canceled the Mega Man Legends 3project for Nintendo 3DS where fans collaborated with the development staff on creating a sequel. Matsuyama said he was disappointed by that announcement. CyberConnect2′s work on Solatorobo and Tail Concerto could be a foundation for aMega Man Legends sequel too. Would any fans "green light" a Mega Man Legendsgame from the Fukuoka based developer?
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That answer is a definite yes here.

New Logo for the Facebook Petition!

In credit to Capcom-Unity's Digital Knight, The official Facebook petition now has a new logo! Check it out right here!


Thursday 21 July 2011

Megaman Legends 3 Trailer and Vids!

A media page link will be made on the main webpage to show Megaman Fans and gamers what we at Operation Phoenix are clamouring about. This page is dedicated to show all the videos that have been released for the public eye so far:

~ Megaman Legends 3: Project Game Trailer ~


If you think a trailer is all that the developers have to show for it, think again. Thanks to the dev team and the fans that helped fuel this project, you get to see the prototype game in action. Here are a few videos to show the game in action:

~Megaman Legends 3: Project Gameplay Video: Barret Wall Run~


~Megaman Legends 3: Project Gameplay Video: Biking Action~


~Megaman Legends 3: Project Gameplay Video: Barrett Pummels Bot~


*UPDATE* Found some videos from youtube featuring Nico Nico doing an in-depth walkthrough of the missions found in the prototype version. Being up to date to show gamers the potential of this game, I have added these to the list:

~Megaman Legends 3: Project Gameplay Video: Mission 1 (Courtesy of Nico Nico Live)~


~Megaman Legends 3: Project Gameplay Video: Mission 2 (Courtesy of Nico Nico Live)~



~Megaman Legends 3: Project Gameplay Video: Mission 3 (Courtesy of Nico Nico Live)~

Official OpPhoenix PR Response to Capcom

*UPDATE*:
This is Operation Phoenix's response to the recent public message distributed to the general public by Capcom and Capcom's Devroom. The original PR response and this newly revised PR statement is inspired by a Capcom-Unity member, Classic_Megaman, who wrote a letter to Capcom, expressing what many fans hold dear in their hearts. Empowered by this passion, we have written a response to Capcom as follows:


Wednesday 20 July 2011

A Message from Capcom

On Monday, Fans of the Megaman Legends 3 Project was hit with a solemn message from Capcom. The result was a vocal backlash and a slap in the face to all of those that contributed to the project. The following blog post is the message from Capcom's own developer blog:

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Monday, July 18, 2011, 8:01 PM [General]
Posted By: GregaMan


We'd like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.
From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process. Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company.
Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.
We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.
We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.
If you have any questions, please see the FAQ below.
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Q: Are there plans to restart the Mega Man Legends 3 Project in the future?
A: Currently there are none.

Q: I want to maintain contact with the people I met through the Devroom.
A: The Dev Room will remain open in a limited capacity, so you can PM those people now and in the future.

Q: Is there a chance the ideas recruited in the Devroom will be used in future games?
A: No, I am afraid not.

Q: Will it be okay to upload the ideas we contributed to the Devroom elsewhere?
A: Yes, you may reuse your ideas elsewhere, including those ideas that were selected as winners in Devroom events.

Q: Will the people whose ideas were supposed to go in the game receive something else instead?
A:Yes, those whose ideas were to be implemented in the game will receive a commemorative gift, which will be shipped at a later date.

Q.Can you please give me more information on why the MML3 project was cancelled so close to the launch of the Prototype?
A. The project was cancelled for the reasons outlined in the statement.

Q.Will the Prototype Version still be distributed via the Nintendo eShop?
A.No it will not.

Q.Is the cancellation of MML3 related to the departure of Inafune-san?
A. The cancellation of the MML3 project is in no way related to Inafune-san leaving the company.

Q. This is the second Mega Man game cancelled this year, what does this mean for the future of the Mega Man Franchise?
A. Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series.

Q. The Dev Room was a place where fans were supposed to be deeply involved in the creation of this product, why were they not involved in the decision to cancel this product?
A. We thank all those who were involved in the Developer Room, but the decision to continue or cancel the MML3 ultimately had to be made by Capcom.

Q. What will happen to the ideas and input participants have given to the Dev Room?
A. Content will remain viewable on the Devroom, but will not be utilized for any future projects.

Q. Will there be any future projects that involve fan participation in this manner? Or was this a one time experiment?
A. We will certainly continue to welcome suggestions and comments from Capcom’s community on current and future titles although right now there are no projects with plans to replicate the same level of interaction.